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LinkBack | Konu Araçları | Görünüm Modları |
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Sahip :p
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Giriş: Nov 2006
Konum: Fildişi Kule/Onuncu Köy
Mesaj: 10,991
Tecrübe Puanı: 100
Rep Puanı: 13548
Rep Derecesi:
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Erik Bethke, «Game Development and Production» Wordware Publishing | ISBN 1556229518 | 2003 Year | CHM | 13,5 Mb | 432 Pages “ Writing comprehensive design documents, accurately estimating tasks and schedules, setting up a comprehensive QA plan—these are all important aspects of the game development process that are often underplanned. Game company executive Erik Bethke provides a guidebook that discusses these issues, along with detailed coverage of development methods and project management techniques, all from the perspective of someone who has learned the hard way and is still learning. Find out about every aspect of game development and production from concept on a napkin, through development, release, and beyond into patches and point-releases. Understand the challenges that game developers face in producing successful game titles. Learn how to define the key elements and requirements of a game. Discover how to create and maintain schedules using Gantt charts and resource usage charts. Learn how to use Unified Modeling Language to improve the efficiency of your game development process. Develop an understanding of how intimately your business parameters affect your game designs. Explore strategies for landing a job in the game industry. Find out about outsourcing different parts of game production, such as motion capture, music, voice, and sound effects. ” Password: www.AvaxHome.ru http://rapidshare.de/files/18076481/EBethke.rar.html
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